Timetwister
Timetwister, exemplifies the inherent tension between raw power level and the format's commitment to delivering spectacular, memorable games. As the Duel Commander Rules Committee, we have always valued metagame balance while still embracing cards that are objectively overpowered when they generate exciting, cheesy plays — Skullclamp and Demonic Tutor remain legal precisely for this reason. Timetwister was legal under that same philosophy since the format's origins, treasured for the chaotic, game-altering swings it could produce at the table.
This justification no longer holds. Timetwister has become a speculation target rather than a playable card. Surviving copies are increasingly scarce, and the card's colossal financial value makes it nearly impossible to borrow, meaning most players can never actually experience it in a game. Having lost the fun and accessibility that once justified its inclusion, Timetwister is now evaluated purely on its power level — and as a Power Nine card, it fails that test entirely.
Key ban reasons:
- Originally legal for the spectacular, format-defining plays it enabled
- Has shifted from a playable card to a pure speculation/collector asset
- Increasingly scarce, with very few copies still in circulation
- Prohibitive financial value makes borrowing it virtually impossible
- No longer provides the fun or accessibility that justified its legality
- As a Power Nine card, its raw power level is no longer offset by any redeeming format value
Timetwister must be banned, as it no longer serves the spirit of fun and accessibility that originally justified its legality, leaving only its raw power level as Power Nine card to be judged on.